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Mobile UA Benchmarks

A short, source-first reference for planning acquisition tests. Every figure comes from a named public report with a link to the publisher. These are industry observations, not Adora performance or bid recommendations.

Last Updated: November 10, 2026

Install & Session Trends

Global Demand, First Half Of 2025
MetricValueScope
Global app installs, YoY change+11%H1 2025, all apps
Global app sessions, YoY change+10%H1 2025, all apps
Apps in sample5,000+ leading appsGlobal

Source: Adjust · The Mobile App Growth Report: 2025 Edition (official release) · 2025.

Our Take — Adora Media Commentary

  • — Demand is still growing, so flat install volume on a stable budget usually points to bidding, creative or source mix rather than a shrinking market.
  • — Sessions grew in step with installs: watch engagement per user, not just volume, when judging new sources.

ROAS & Retention Reference Points

Casual Games, Global Scope
PlatformD30 ROASScope
iOS47%Casual games, global
Android15%Casual games, global

Source: Liftoff & Singular · 2025 Casual Gaming Apps Report · 2025. Global figures; not a regional benchmark.

Our Take — Adora Media Commentary

  • — Set ROAS goals per platform. A blended goal will underfund one OS and overspend on the other.
  • — Use your own D7-to-D30 curve to set payback; a category average is a sanity check, not a target.
  • — Check whether your revenue includes ad monetization before comparing with any published ROAS.

Regional Growth Signals

Adjust Growth Score (Index, OS Pooled; Global Average 29.2)
Market / MetricGrowth Score
US · Messaging-app Growth Score21.6
US · Publication-app Growth Score20.3
LATAM · All-app Growth Score30.5
Europe · All-app Growth Score32.4
Japan · Gaming-app Growth Score34.1
South Korea · Gaming-app Growth Score27.8

Source: Adjust · The Mobile App Growth Report: 2025 Edition (official release) · 2025. The Growth Score combines installs, inverse CPI, sessions and retention into one relative index — it is not a cost or return figure.

Our Take — Adora Media Commentary

  • — Use a high-scoring market as a reason to test, then let your own cohort economics decide whether to scale.
  • — A score above the global average says the market is healthy, not that it is cheap. Plan local creative and payment flows before you scale budget.

Platform Notes

The only platform-specific figures above are the global casual-gaming D30 ROAS values. The regional Growth Scores pool iOS and Android, so we do not assign them to a single platform.

Our Take — Adora Media Commentary

  • — Measure iOS on SKAN and modeled data, and Android on deterministic MMP data. Compare each platform against its own history.
  • — Plan creative and bids per OS from the start; treat a gap between platforms as normal, not as a problem to average away.

Next Step

Bring your cohort economics, creative and markets. Let’s scope a test for Adora X.