ADORA MEDIA

[ Glossary ]

Mobile advertising glossary

The key terms behind programmatic user acquisition, explained simply.

Ad Exchange
A marketplace where publishers' ad impressions are auctioned to DSPs in real time.
Attribution
Assigning credit for an install or in-app action to the ad that drove it, typically via an MMP.
Bid Request
The message an exchange sends to DSPs describing an available impression, so they can decide whether to bid.
CPI (Cost per Install)
A pricing model or metric based on the cost of each app install.
CPA (Cost per Action)
The cost of each defined in-app event, such as a purchase or registration.
CPM (Cost per Mille)
The price of one thousand ad impressions.
CTV (Connected TV)
Television sets connected to the internet that stream content, where video ads can be bought programmatically.
DSP (Demand-Side Platform)
Software that lets advertisers buy ad impressions automatically across many exchanges with targeting and bidding controls.
eCPM
Effective cost per thousand impressions, calculated as spend divided by impressions times 1,000.
eCPI
Effective cost per install, calculated as spend divided by installs.
eCPA
Effective cost per action, calculated as spend divided by in-app actions.
End Card
A static or interactive screen shown after a video ad ends, usually with a call to action.
IDFA / GAID
Device advertising identifiers on iOS and Android used for targeting and measurement, subject to user consent.
IPM (Installs per Mille)
The number of installs per thousand impressions, a key creative performance metric.
LTV (Lifetime Value)
The total revenue a user is expected to generate during their time in the app.
MMP (Mobile Measurement Partner)
A third-party platform that attributes installs and events across ad sources.
Native Ad
An ad that matches the look and feel of the app it appears in, often built from app store assets.
Playable Ad
An interactive HTML ad that lets users try a mini version of an app or game before installing.
Programmatic Advertising
The automated buying and selling of digital ad inventory through software and real-time auctions.
Retention
The share of users who return to an app after a given number of days.
ROAS (Return on Ad Spend)
Revenue generated divided by advertising spend.
RTB (Real-Time Bidding)
The auction process in which each impression is bought individually in milliseconds.
SKAN (SKAdNetwork)
Apple's privacy-preserving framework for attributing iOS app installs.
SSP (Supply-Side Platform)
Software publishers use to sell their ad inventory to exchanges and DSPs.
User Acquisition (UA)
Paid marketing activity focused on bringing new users into an app.

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